My research interests include Human-Computer Interaction (HCI) and Visualization (VIS).
Before my Ph.D. Qualifying Exam, I designed and implemented visualization systems to assist users in writing persuasive arguments and making decisions online.
Upon uncovering where my real interests lie, I shifted to studying the cross-disciplinary field of HCI and immersive visualization starting from the winter of 2021. I am passionate about utilizing immersive technology to enhance people's ability to perceive, interact with, and communicate data, and I am also focusing on evaluating the effect of immersive technology on people's awareness, decision making, or behaviors.
Feb 2023: "Unfold and Go Touch": A Portable Method for Making Existing Touchscreens Accessible to Blind and Low Vision People in Self-Service Terminals @ CHI LBW 2023. Congrat to Weiyue.
Jan 2023: Visiting Prof. Zeng's Group as a RA in Computational Media and Arts (CMA) Thrust, HKUST(GZ).
Sept 2022: Started internship in Human Machine Interaction (HMI) Lab (Huawei).
June 2022: Our paper was accepted by CSCW 2022: Bias-Aware Design for Informed Decisions: Raising Awareness of Self-Selection Bias in User Ratings and Reviews.
April 2022: Passed the PhD Qualified Exam (PQE) and became a PhD candidate! My PQE Presentation is about evaluation practice of immersive visualizaion.
Jan 2022: Our paper was accepted by CSCW 2022: A Visual Interactive System to Enhance the Persuasiveness of Arguments in Online Discussion.
Conference Review: CHI '23, '22, CHI EA '23 '22, ChinaVis '22, VIS short paper '22, WWW '21
Journal Review: CSCW '23 '22, TOCHI '21 IJST '19
Fall 2021 COMP 4462 - Data Visualization
Spring 2021 COMP 1029 - Python Programming Bridging Course
Proceedings of the ACM on Human-Computer Interaction, 6(CSCW2), Article 496, 31 pages.
Proceedings of the ACM on Human-Computer Interaction, 6(CSCW2), Article 319, 30 pages.